QA is our craft — not a side service. We test your game the way real players (and edge cases) will break it: live on the engine, on real devices, under stress — with detailed bug reports within 24 hours.
Every build goes through a full battery of test disciplines — far beyond "does it launch".
Every mechanic, menu & edge case verified against the design spec.
Frame-rate, load times & memory profiled across device tiers.
We hunt crashes/ANRs, capture stack traces, and pinpoint repro paths.
Real budget hardware to expose lag, stutter & memory crashes.
We measure device heat over long sessions and flag which devices overheat.
Input spamming, interruptions, drops — we deliberately try to break it.
Across OS versions, screen sizes, aspect ratios & hardware.
We read engine & device logs to confirm behaviour and fixes.
App Store, Google Play & console first-party submission checks.
No emulator-only guesswork. We test live, on the engine and on real hardware — the same conditions your players are in.
We test live inside the engine — and for console titles, with the devkit physically attached — watching profiler data and errors in real time.
50+ real iOS & Android devices, flagship to genuine low-end. Touch, battery & thermal only trust real hardware.
We reproduce issues, pull full logs & stack traces, and confirm each in logs before it reaches your team.
Extended sessions track heating, throttling & battery drain; low-end devices tested separately.
Input spamming, interruptions, network drops & impossible states — we test the way an exploit would.
Severity, repro, screenshots, device & logs — delivered in 24 hours. We retest fixes to confirm closure.
Source-level access on the major engines, coverage across every shipping platform.
Send us your game. We'll play it, find real issues, and send a sample bug report — no cost, no commitment.