Factorial StudioServicesConsole Porting
Platform Engineering

Console
Porting

Bring your game to PS5, Xbox Series X|S & Nintendo Switch — optimized, controller-ready, and built to pass first-party certification the first time. We handle the hard platform engineering so you don't have to.

cert_report_PS5.log
Status● CERT PASSED
PlatformPlayStation 5
Frame Rate60 FPS locked · 4K
TRC Items142 / 142 cleared
TRCtrophieshaptics
Submission: 0 blockers · Trophies + adaptive triggers · Day-one patch staged → Submitted to first-party
3Consoles Supported
1stTime Cert Pass Goal
60FPS Optimization Target
TRCXR / Lotcheck Ready
Capabilities

What We Do

Everything required to take a PC or mobile build to console — engineering, optimization, platform features & certification.

Platform Porting

Adapting your codebase, rendering & systems to each console's architecture & SDK.

Performance Optimization

Locking target frame-rates & resolutions with CPU/GPU profiling per platform.

Controller / Input Remap

Native gamepad support, prompts, haptics & adaptive triggers.

Memory & Load

Fitting within console budgets, streaming & fast loads via each platform's I/O.

First-Party Certification

TRC (Sony), XR (Microsoft) & Lotcheck (Nintendo) — we prepare & shepherd cert.

Trophies / Achievements

Full trophies, achievements, leaderboards & rich-presence integration.

Platform SDK

Save data, profiles, store/IAP, cloud & online services wired correctly.

Build & Submission

Master builds, packaging, ratings & the full submission process.

Patch & Update Support

Post-launch patches, day-one updates & ongoing maintenance across platforms.

Process

How We Port

A structured path from your existing build to a certified, shipping console title — with no surprises at cert.

01

Code & Tech Audit

We map exactly what's needed for each target console.

02

Platform Adaptation

SDK integration, rendering & system changes — memory, input & storage per platform.

03

Optimization

Profiling & tuning to hit locked frame-rate & resolution targets.

04

Platform Features

Trophies, saves, presence, store & online services integrated to spec.

05

Certification Prep

We run the full TRC / XR / Lotcheck checklist and fix every blocker first.

06

Submission & Launch

Master build, submission & day-one patch readiness through approval.

Platforms

Where We Ship

Certified-team experience across current and previous-gen consoles, plus PC storefronts.

PlayStation 5Xbox Series X|SNintendo SwitchPlayStation 4Xbox OneSteamEpic Games StoreUnityUnreal

Ready for Console?

Tell us your game, engine & target platforms — we'll scope the port and map the fastest path to a certified launch.